Awesome game mechanics, fun to play.
A downloadable game for Windows
Youve got one shuriken... and no time. Use your blazing speed, lightning-quick reflexes and ninja kick powers to make your one shot count.
Kickochet is the result of a GMTK 2019 weekend gamejam effort, with all conceptualization, planning, development, art, design, and music produced during the time between theme reveal (8/2/2019 2PM CST) and submission deadline (8/4/2019 4PM CST).
The Making of Kickochet (with tips for game jammers and a ton of gifs): https://medium.com/@caseyweeks/the-making-of-kickochet-a-gmtk2019-jam-game-f4931c670b32
Project Lead, Programming, Game Design, Level Design: Casey "Boz" Weeks https://twitter.com/huminaboz
Music: Haberworks https://soundcloud.com/haberworks
AI, Level Design, & Misc Programming: John "NanoDano" Leon https://www.devdungeon.com/
Title Card/In-game card Art: c0hil https://www.instagram.com/c0hil/
Art Direction/Concepts/Logo and HUD: KFlan
Windows: It's unity - open up the unity exe and you're good to go.